Azure Mines Wikia
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Overview[]

Unknown

Caves are pre-scripted spaces that spawn at the mine when digging a block that is surrounding it. It can contain many ores depending on the depth, including some ores that are only obtained at caves (Topaz, Rainbonite, Stellarite and Constellatium). The size for caves generally range from single block spaces to gigantic caves that causes the mine lifetime to jump by 5% or more. It can be hard to see any non-illuminated ore only with the light of a lantern below 600 meters due to the lack of illumination and the fog, so it's recommended to have a Torch, Uranium Stick or a Glass Candle to navigate caves much more easily.

Additional Details[]

  • There are currently two types of caves: Regular Caves and Zombie Caves.
    • Zombie caves are a special type of cave that generate along with Ladder Bricks, Torches, and Zombies (Zwambies if the cave is between the 600 and 1000 meters, Skeletons if the cave is between 1000 and 2000 meters, Infernos if the cave is between 2000 and 3000 meters, and Void Guardians if the cave is 4000 or beyond). These Zombies drop two to five ores upon death.
  • When a cave is being generated, an indestructible dark(er) block generates in the place of the block mined. This block disappears when the cave finishes generating. This is to prevent players from falling through the void which kills them, and you can use how long the block takes to disappear to estimate how big the cave can be.
  • Ores that spawn exclusively in caves are the most requested for upgrades on the Marketplace.
  • Some ores have different chances to spawn when attempting to generate in a cave.
  • Topaz, Rainbonite, Stellarite, and Constellatium can only be found in caves. Valhalum cannot generate inside caves.

Trivia[]

  • No caves spawn throughout the coordinates 0 , y , 0. This is handy for those that do not wish explore caves and/or to be interrupted by zombie caves.
  • Cave generation uses Perlin Noise (Within the Roblox Lua API, it's known as math.noise) to generate uniquely shaped caves at unique locations.
    • This generation causes occasionally a floating chunk to spawn inside of the caves (Mostly in big caves). You can even find some ores inside. The floating chunks are actually just a cave in a cave because the generation is random so the cave could generate inside another cave.
    • Mining these floating chunks can cause the mine lifetime to go down because the mine lifetime counts blocks that have been generated.
  • In the past, there were 'boundaries' between one cave if it was large enough. Breaking the boundary usually leads to another part of the cave. This was done to generate caves before the player fell out of the map. However, players still occasionally fell out of the map if the server was slow enough.
  • Directly after the zombie update, a "cave duplication" glitch was found. a player would be able to place a building material on top of an ore dropped by a zombie, and upon mining it, a second cave would spawn with ores slightly above the first cave's ores. It was patched shortly after being found.
  • There is a chance for Zombie caves to spawn near the surface, sometimes with actual Zombies.
  • There is a chance a hybrid cave spawns. A hybrid cave is where a cave spawns between two different layers (ex. underworld and radioactive), meaning there can be two types of zombies in the same cave.
  • Caves repeat every 4096 blocks along the vertical (y) axis, and every 7168 blocks along the horizontal (x/z) axes. (Example: A cave which spawns at 400m would then repeat and spawn at 4496m, but with ores in the zone down there, or a cave at the x/z coordinates 17, 22 would also generate at 7185, 22, and at 17, 7190)
  • At one point, zombie cave generation used to be broken. There were only four pickaxes that were able to spawn a zombie caves during this period of time (Frostarium Pickaxe, Serendibite Pickaxe, Boomite Pickaxe, and Antimatter Buster). Zombie caves only spawned from use of these pickaxes because they interfered with normal cave generation, thus spawning a zombie cave. Boomite and Darkmatter would also spawn a zombie cave if exploded near an ungenerated cave for the same reason. Zombie cave generation was fixed with the 2023 Winter Update, so they always have a chance of generating no matter the condition.
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